Ligue 1 champions
Unlike his Lille side, built around star quality
Not enough votes yet (0) to rank — shown as New for now.
Players only move where their role tag says — it's not a match replay
4-3-3
Leans on the quality of three individuals far more than on organisation.
Identity
Shows where the same player moves to between in- and out-of-possession phases.
| In possession | Out of possession |
|---|---|
| GKNo Nonsense Goalkeeper | GKLine-Holding Keeper |
| FB (L)Full-Back | FB (L)Holding Full-Back |
| CB (L)No-Nonsense Centre-Back | CB (L)Covering Centre-Back |
| CB (R)No-Nonsense Centre-Back | CB (R)Covering Centre-Back |
| FB (R)Full-Back | FB (R)Holding Full-Back |
| DMDefensive Midfielder | DMDefensive Midfielder |
| CM (L)Central Midfielder | CM (L)Central Midfielder |
| CM (R)Channel Midfielder | CM (R)Central Midfielder |
| AM (L)Free Role | AM (L)Winger |
| STPoacher | STCentre-Forward |
| AM (R)Inside Forward | AM (R)Tracking Winger |
Amber badges are the identity-defining instructions. We only set a value where the data gives a clear signal; where it does not, the FM default is left in place and shown faded — those are yours to adjust. Click an item to check it off.
In Possession
Out of Possession
FM26 handles one in-possession shape, one out-of-possession shape, and the switch between them. The items below fall outside that — this card carries only what the game can take.
Not an appearance ranking — these players embodied the system’s roles.
Tap a position on the pitch and the attributes that spot needs appear right there.
Free Role / Poacher / Inside Forward in possession — overwhelming individual quality, not organisation, is the measure
Required
Preferred
In possession: No Nonsense Goalkeeper · Out of possession: Line-Holding Keeper
Required
Preferred
In possession: Full-Back · Out of possession: Full-Back
Required
Preferred
Set by the role
Holds PositionStays Wide
Every other player instruction stays at its default — those are yours to adjust.
In possession: No-Nonsense Centre-Back · Out of possession: Covering Centre-Back
Required
Preferred
Common approach (reference only)
Out of possessionTackling: Ease Off Tackles
A common tweak among users of this role — not something the game requires, so feel free to change it.
In possession: No-Nonsense Centre-Back · Out of possession: Covering Centre-Back
Required
Preferred
Common approach (reference only)
Out of possessionTackling: Ease Off Tackles
A common tweak among users of this role — not something the game requires, so feel free to change it.
In possession: Full-Back · Out of possession: Full-Back
Required
Preferred
Set by the role
Holds PositionStays Wide
Every other player instruction stays at its default — those are yours to adjust.
In possession: Defensive Midfielder · Out of possession: Defensive Midfielder
Required
Preferred
Common approach (reference only)
In possessionPassing Risk: Take Fewer Risks
A common tweak among users of this role — not something the game requires, so feel free to change it.
In possession: Central Midfielder · Out of possession: Central Midfielder
Required
Preferred
In possession: Channel Midfielder · Out of possession: Central Midfielder
Required
Preferred
Common approach (reference only)
In possessionAttacking Width: Move Into Channels
A common tweak among users of this role — not something the game requires, so feel free to change it.
This is a well-founded starting point — the FM match engine is a separate system, so real match performance is not guaranteed.
This card models Christophe Galtier’s Paris Saint-Germain in the 2022–23 Ligue 1. Their clearest trait: they were among the faster sides, 1st of 20 for tempo, and they kept play central, 20th of 20 for width. Expect the settings below to favour quick passing and fast transitions. On the other axes they ranked: build-up 1st, pressing intensity 12th, defensive line 11th. In FM26 this becomes a 4-3-3, with team instructions and role settings listed below. Ranks are within the Ligue 1 2022–23 field of 20 teams, where 1st is the highest value on that axis.
How the ranks are made: League style reports · How ratings work