Serie A champions (2022) · runners-up (2021)
Mid block + fast switches + organised balance
Not enough votes yet (2) to rank — shown as New for now.
Players only move where their role tag says — it's not a match replay
4-2-3-1
The double pivot holds firm while the wide players move it forward quickly into the striker.
Identity
Shows where the same player moves to between in- and out-of-possession phases.
| In possession | Out of possession |
|---|---|
| GKBall-Playing Goalkeeper | GKSweeper Keeper |
| FB (L)Wing-Back | FB (L)Holding Full-Back |
| CB (L)No-Nonsense Centre-Back | CB (L)Centre-Back |
| CB (R)No-Nonsense Centre-Back | CB (R)Centre-Back |
| FB (R)Full-Back | FB (R)Full-Back |
| DM (L)Defensive Midfielder | DM (L)Defensive Midfielder |
| DM (R)Box To Box Midfielder | DM (R)Central Midfielder |
| AM (C)Advanced Playmaker | AM (C)Central Midfielder |
| AM (L)Inside Forward | AM (L)Tracking Winger |
| STDeep Lying Forward | STCentre-Forward |
| AM (R)Wide Forward | AM (R)Winger |
Amber badges are the identity-defining instructions. We only set a value where the data gives a clear signal; where it does not, the FM default is left in place and shown faded — those are yours to adjust. Click an item to check it off.
In Possession
Out of Possession
FM26 handles one in-possession shape, one out-of-possession shape, and the switch between them. The items below fall outside that — this card carries only what the game can take.
Not an appearance ranking — these players embodied the system’s roles.
Tap a position on the pitch and the attributes that spot needs appear right there.
Deep Lying Forward in possession — receiving with his back to goal and linking is the key skill
Required
Preferred
Common approach (reference only)
In possessionHold Up Ball: Yes
A common tweak among users of this role — not something the game requires, so feel free to change it.
In possession: Ball-Playing Goalkeeper · Out of possession: Sweeper Keeper
Required
Preferred
In possession: Wing-Back · Out of possession: Full-Back
Required
Preferred
Set by the role
In possessionGets Further ForwardStays Wide
Out of possessionHolds PositionStays Wide
Every other player instruction stays at its default — those are yours to adjust.
In possession: No-Nonsense Centre-Back · Out of possession: Centre-Back
Required
Preferred
In possession: No-Nonsense Centre-Back · Out of possession: Centre-Back
Required
Preferred
In possession: Full-Back · Out of possession: Full-Back
Required
Preferred
Set by the role
Holds PositionStays Wide
Every other player instruction stays at its default — those are yours to adjust.
In possession: Defensive Midfielder · Out of possession: Defensive Midfielder
Required
Preferred
Common approach (reference only)
In possessionPassing Risk: Take Fewer Risks
A common tweak among users of this role — not something the game requires, so feel free to change it.
In possession: Box To Box Midfielder · Out of possession: Central Midfielder
Required
Preferred
Common approach (reference only)
In possessionForward Runs: Make More Runs
A common tweak among users of this role — not something the game requires, so feel free to change it.
In possession: Advanced Playmaker · Out of possession: Central Midfielder
Required
Preferred
Common approach (reference only)
In possessionPassing Risk: Take More Risks
A common tweak among users of this role — not something the game requires, so feel free to change it.
In possession: Inside Forward · Out of possession: Tracking Winger
Required
Preferred
Common approach (reference only)
In possessionDribbling Direction: Cut Inside With BallAttacking Width: Sit Narrower
Out of possessionTrigger Press: More Often
A common tweak among users of this role — not something the game requires, so feel free to change it.
In possession: Wide Forward · Out of possession: Winger
Required
Preferred
Common approach (reference only)
In possessionAttacking Width: Stay Wider
A common tweak among users of this role — not something the game requires, so feel free to change it.
This is a well-founded starting point — the FM match engine is a separate system, so real match performance is not guaranteed.